- 200 Андроід відео.
- 1 – Download and Install the Java JDK
- 2 – Installing Eclipse and Setting up the ADT
- 3 – Installing Android SDK and Set up Emulator
- 4 – Setting up an Android Project
- 5 – Overview of Project and Adding Folders
- 6 – Introduction to Layouts in XML
- 7 – Creating A Button in XML and Adding an ID
- 8 – Setting up Variables and Referencing XML ids
- 9 – Set up a Button with OnClickListener
- 10 – Using setText method for our button
- 11 – Adding Resources and Setting Background
- 12 – Setting up an Activity and Using SetContentView
- 13 – Introduction to the Android Manifest
- 14 – The Framework of a Thread
- 15 – How to Start a New Activity via Intent
- 16 – Activity Life Cycle
- 17 – Adding Music with MediaPlaye
- 18 – Create a List Menu from the ListActivity class
- 19 – Setting up an ArrayAdapter
- 20 – Starting an Activity with a Class Object
- 21 – Finishing ListActivity
- 22 – XML Introducting the EditText
- 23 – XML ToggleButton, WeightSum, and Layout Weight
- 24 – XML Padding and Setting Toggle to On
- 25 – Quick Review by setting up a new Activity
- 26 – If Toggle Button is checked
- 27 – Set the Input Type of an EditText
- 28 – Comparing Strings with else if
- 29 – Set Gravity within Java
- 30 – Setting Color of a TextView in Java
- 31 – Wheres the Fridge, thats Random
- 32 – Switch and Case
- 33 – Creating a Method
- 34 – Implementing Classes for Better Programming
- 35 – XML ScrollView and AnalogClock
- 36 – Setting up An Email Activity
- 37 – PutExtra method for an Email Intent
- 38 – XML ImageView for Camera Application
- 39 – Starting an Activity for a Result
- 40 – Getting Data from a different Activity
- 41 – Finish Camera and Wallpaper App
- 42 – Using BitmapFactory and InputStream to set Bitmap
- 43 – Set Fixed Screen Orientation
- 44 – XML Relative Layout
- 45 – RadioButtons in a RadioGroup
- 46 – Set the Radio to the OnCheckedChangeListener
- 47 – Passing a String between Activities
- 48 – Recieving Bread String from Activity
- 49 – StartActivityForResult setup
- 50 – setResult for the Start Activity For Result
- 51 – Setting up a Menu with MenuInflater
- 52 – Making MenuItems do something
- 53 – Text Activity with Theme
- 54 – Setting up Preferences
- 55 – Setting up a String array resource
- 56 – Creating a PreferenceActivity
- 57 – Accessing Preferences from an Activity
- 58 – More with Preferences
- 59 – Altered Landscape Layout
- 60 – Creating Custom Buttons
- 61 – Full Screen Activities
- 62 – Custom Animation Class
- 63 – Using a Constructor to pass Context
- 64 – Drawing Bitmaps to Canvas View
- 65 – Animating a Bitmap
- 66 – Using the Asset Folder for Typeface
- 67 – Setting up a SurfaceView class
- 68 – Setting up Animation Thread
- 69 – Locking and Unlocking a Canvas
- 70 – Establishing a Better Animation Thread
- 71 – Setting up the OnTouch Method
- 72 – Defining a Class within a Class
- 73 – Graphics Trick
- 74 – MotionEvents and Motion Actions
- 75 – Game Programming concept
- 76 – Cleaning up some Errors
- 77 – Sleeping to Achieve desired FPS
- 78 – WakeLock to keep you app from sleeping
- 79 – SoundPool helps with explosions
- 80 – Using the OnLongClick method
- 81 – SlidingDrawer Example
- 82 – Introduction to the FrameLayout
- 83 – Methods of the SlidingDrawer
- 84 – Tabs setup with TabHost
- 85 – Setting up the TabHost in Java
- 86 – Creating Tabs in Java
- 87 – Getting the Time from the System
- 88 – Formatting and using the Modulus
- 89 – Create a Browser with WebView
- 90 – WebView navigation methods
- 91 – Set WebView Client for a Brower app
- 92 – WebView Settings
- 93 – Hiding the Keyboard
- 94 – ViewFlipper Example
- 95 – Saving Data with SharedPreferences
- 96 – SharedPreferences Editor
- 97 – Loading SharedPreferences Data
- 98 – File Output Stream for Internal Storage
- 99 – Writing Data to File Output Stream
- 100 – File Input Stream
- 101 – Async Task class to load stuff
- 102 – The 4 AsyncTask Methods
- 103 – ProgressDialog and Correction
- 104 – External Storage State
- 105 – Spinners and ArrayAdapter
- 106 – OnItemSelected and File Directories
- 107 – Toggling Visibility
- 108 – InputStream and OutputStream
- 109 – Write External Data Permission
- 110 – Media Scanner Connection
- 111 – TableLayout and Intro SQLite Database
- 112 – Setting up SQLite Database Variables
- 113 – SQLite class implementing SQLiteOpenHelper
- 114 – Creating SQLite Database
- 115 – Opening SQLite database to write
- 116 – Closing SQLite Database
- 117 – Inserting Data into SQLite Database
- 118 – How to Create a Dialog
- 119 – Setting up method to Read SQLite
- 120 – Reading SQLite Database with Cursor
- 121 – Setting up more SQLite methods
- 122 – Getting a Specific Entry
- 123 – Updating SQLite Entry
- 124 – Deleting Entry from SQLite Database
- 125 – Setting up a Accelerometer class
- 126 – Setting up Sensor Manager
- 127 – OnSensorChanged accelerometer method
- 128 – Finishing Accelerometer and unregistering
- 129 – Setting up a Google Maps Activity
- 130 – Obtaining Google Maps API debug key
- 131 – Displaying the MapView
- 132 – MapView Overlay
- 133 – Overlay MotionEvent time
- 134 – AlertDialog methods and ClickListener
- 135 – Compass and Map Controller
- 136 – Geocoder and GeoPoint
- 137 – Geocoding a Location for an Address
- 138 – Toggling Street and Satellite views
- 139 – ItemizedOverlay to draw on our Map
- 140 – Creating a Custom pinpoint
- 141 – Placing a Pinpoint on a MapView
- 142 – LocationManager and Location Permissions
- 143 – Criteria and getting Location
- 144 – Updating with OnLocationChanged method
- 145 – Exporting apk and signing keystore
- 146 – Obtaining Key for a specific Project
- 147 – Introduction to HttpClient
- 148 – Executing HttpGet on a Http Client
- 149 – Viewing Internet data via StringBuffer
- 150 – Introduction to JSON parsing
- 151 – JSONArrays and JSONObjects
- 152 – Appending with StringBuilder
- 153 – Reading JSON information
- 154 – Setting up XML Parsing Project
- 155 – StringBuilder and XML Parsing Framework
- 156 – Setting up a parsed XML data collection class
- 157 – SAXParserFactory and XMLReader
- 158 – Start Element method
- 159 – Finishing XML parser
- 160 – Creating a Widget receiver
- 161 – Setting up Widget Configuration Activity
- 162 – Basic Widget Design
- 163 – Updating and Deleting Widget
- 164 – Updating a Widget TextView
- 165 – Setting up Widget Configuration Class
- 166 – Relating Context with the Widget Manager
- 167 – PendingIntent and widget Buttons
- 168 – Introduction to OpenGL ES
- 169 – OpenGL Renderer Basics
- 170 – Rendering A Background
- 171 – OpenGl 2D vertices
- 172 – Byte and Float Buffers
- 173 – ShortBuffer to handle Indices
- 174 – Creating Draw method for OpenGL
- 175 – glDrawElements method
- 176 – OpenGL Boosting Performance
- 177 – On Surface Changed
- 178 – Using GLU to set up the Camera
- 179 – 3D Cube Intro
- 180 – Indices of a Cube
- 181 – OpenGL Culling
- 182 – 3D Rotation
- 183 – OpenGL Vertex Color Buffer
- 184 – Stock Android SDK Themes
- 185 – Voice Recognition
- 186 – Voice Recognition Result
- 187 – Text to Speech
- 188 – Set Language and Speak
- 189 – Notifiying Status Bar
- 190 – Setting up a Notification
- 191 – Notification Manager Methods
- 192 – AudioManager Methods
- 193 – Changing the Volume with a SeekBar
- 194 – Downloading Admob SDK
- 195 – Adding External Jar
- 196 – Adding Admob Ad via XML
- 197 – Adding Ad Unit Id and Ad Size
- 198 – Adding Admob Ads via Java
- 199 – Putting an App on the Market
- 200 – Updating Application
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